source: trunk/admin/inc/ckeditor/_source/core/ui.js@ 239

Last change on this file since 239 was 239, checked in by luc, 9 years ago

Admin: correzione visulaizzazione immissione dati spoglio per Chrome e Safari - Aggiornamento dell'editor da FCKeditor a CKeditor , accessibili anche a Chrome e Safari.

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1/*
2Copyright (c) 2003-2011, CKSource - Frederico Knabben. All rights reserved.
3For licensing, see LICENSE.html or http://ckeditor.com/license
4*/
5
6/**
7 * Contains UI features related to an editor instance.
8 * @constructor
9 * @param {CKEDITOR.editor} editor The editor instance.
10 * @example
11 */
12CKEDITOR.ui = function( editor )
13{
14 if ( editor.ui )
15 return editor.ui;
16
17 /**
18 * Object used to hold private stuff.
19 * @private
20 */
21 this._ =
22 {
23 handlers : {},
24 items : {},
25 editor : editor
26 };
27
28 return this;
29};
30
31// PACKAGER_RENAME( CKEDITOR.ui )
32
33CKEDITOR.ui.prototype =
34{
35 /**
36 * Adds a UI item to the items collection. These items can be later used in
37 * the interface.
38 * @param {String} name The UI item name.
39 * @param {Object} type The item type.
40 * @param {Object} definition The item definition. The properties of this
41 * object depend on the item type.
42 * @example
43 * // Add a new button named "MyBold".
44 * editorInstance.ui.add( 'MyBold', CKEDITOR.UI_BUTTON,
45 * {
46 * label : 'My Bold',
47 * command : 'bold'
48 * });
49 */
50 add : function( name, type, definition )
51 {
52 this._.items[ name ] =
53 {
54 type : type,
55 // The name of {@link CKEDITOR.command} which associate with this UI.
56 command : definition.command || null,
57 args : Array.prototype.slice.call( arguments, 2 )
58 };
59 },
60
61 /**
62 * Gets a UI object.
63 * @param {String} name The UI item hame.
64 * @example
65 */
66 create : function( name )
67 {
68 var item = this._.items[ name ],
69 handler = item && this._.handlers[ item.type ],
70 command = item && item.command && this._.editor.getCommand( item.command );
71
72 var result = handler && handler.create.apply( this, item.args );
73
74 // Allow overrides from skin ui definitions..
75 item && ( result = CKEDITOR.tools.extend( result, this._.editor.skin[ item.type ], true ) );
76
77 // Add reference inside command object.
78 if ( command )
79 command.uiItems.push( result );
80
81 return result;
82 },
83
84 /**
85 * Adds a handler for a UI item type. The handler is responsible for
86 * transforming UI item definitions in UI objects.
87 * @param {Object} type The item type.
88 * @param {Object} handler The handler definition.
89 * @example
90 */
91 addHandler : function( type, handler )
92 {
93 this._.handlers[ type ] = handler;
94 }
95};
96
97CKEDITOR.event.implementOn( CKEDITOR.ui );
98
99/**
100 * (Virtual Class) Do not call this constructor. This class is not really part
101 * of the API. It just illustrates the features of hanlder objects to be
102 * passed to the {@link CKEDITOR.ui.prototype.addHandler} function.
103 * @name CKEDITOR.ui.handlerDefinition
104 * @constructor
105 * @example
106 */
107
108 /**
109 * Transforms an item definition into an UI item object.
110 * @name CKEDITOR.handlerDefinition.prototype.create
111 * @function
112 * @param {Object} definition The item definition.
113 * @example
114 * editorInstance.ui.addHandler( CKEDITOR.UI_BUTTON,
115 * {
116 * create : function( definition )
117 * {
118 * return new CKEDITOR.ui.button( definition );
119 * }
120 * });
121 */
122
123/**
124 * Internal event fired when a new UI element is ready
125 * @name CKEDITOR.ui#ready
126 * @event
127 * @param {Object} element The new element
128 */
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