[2] | 1 | /*
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| 2 | * FCKeditor - The text editor for internet
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| 3 | * Copyright (C) 2003-2006 Frederico Caldeira Knabben
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| 4 | *
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| 5 | * Licensed under the terms of the GNU Lesser General Public License:
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| 6 | * http://www.opensource.org/licenses/lgpl-license.php
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| 7 | *
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| 8 | * For further information visit:
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| 9 | * http://www.fckeditor.net/
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| 10 | *
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| 11 | * "Support Open Source software. What about a donation today?"
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| 12 | *
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| 13 | * File Name: fckplugin.js
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| 14 | * FCKPlugin Class: Represents a single plugin.
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| 15 | *
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| 16 | * File Authors:
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| 17 | * Frederico Caldeira Knabben (fredck@fckeditor.net)
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| 18 | */
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| 19 |
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| 20 | var FCKPlugin = function( name, availableLangs, basePath )
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| 21 | {
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| 22 | this.Name = name ;
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| 23 | this.BasePath = basePath ? basePath : FCKConfig.PluginsPath ;
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| 24 | this.Path = this.BasePath + name + '/' ;
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| 25 |
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| 26 | if ( !availableLangs || availableLangs.length == 0 )
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| 27 | this.AvailableLangs = new Array() ;
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| 28 | else
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| 29 | this.AvailableLangs = availableLangs.split(',') ;
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| 30 | }
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| 31 |
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| 32 | FCKPlugin.prototype.Load = function()
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| 33 | {
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| 34 | // Load the language file, if defined.
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| 35 | if ( this.AvailableLangs.length > 0 )
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| 36 | {
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| 37 | var sLang ;
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| 38 |
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| 39 | // Check if the plugin has the language file for the active language.
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| 40 | if ( this.AvailableLangs.indexOf( FCKLanguageManager.ActiveLanguage.Code ) >= 0 )
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| 41 | sLang = FCKLanguageManager.ActiveLanguage.Code ;
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| 42 | else
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| 43 | // Load the default language file (first one) if the current one is not available.
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| 44 | sLang = this.AvailableLangs[0] ;
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| 45 |
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| 46 | // Add the main plugin script.
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| 47 | LoadScript( this.Path + 'lang/' + sLang + '.js' ) ;
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| 48 | }
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| 49 |
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| 50 | // Add the main plugin script.
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| 51 | LoadScript( this.Path + 'fckplugin.js' ) ;
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| 52 | } |
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